¶
Resumé
Weiv - May 2010-Present
Project: Weiv Platform (Unity3D, Mac)
Position: Co-Founder
Roles:
- Visionary/Director
- Scene Artist/Designer/Programmer
- Art Director
- Graphic/Interface Designer
Intuition Games - May 2007-June 2011
Projects: LIT2Quit (Unity3D, iOS), Dinowaurs (Flash, Web), Krod Mandoon: The Rise of Dongalor (Flash, Web)
Position: Co-Founder
Roles:
- Production Artist/Animator
- Level/Game Designer
- Technical Artist
8monkey Labs - June 2005-July 2007
Project: Darkest of Days (Custom, Windows)
Position: Co-Founder
Roles:
- Level/Pipeline Designer
- Production Artist
- Technical Artist
- Art Director
- The HR Department
Virtual Reality Applications Center - Early 2005-Mid 2005
Project: Military structure visualization
Position: Research Assistant
Roles:
- 3D Lighting TD
- 3D Modeler
Micoy Corporation - Mid 2004-Late 2004
Project: 3D T-Rex scene
Position: Intern
Roles:
- 3D Lighting TD
Education
Iowa State University - Mid 2001-Mid 2005
BFA Art & Design, Minor in Entrepreneurship
Panorama High School - Mid 1997-Mid 2001
High School Diploma, Salutatorian
Iowa Central Community College - Mid 1999-Mid 2001
Cisco Certified Networking Academy Certification Training
Des Moines Area Community College - Mid 1998-Mid 2000
Pre-Calculus, Trigonometry, Advanced Visual Basic, Intro to C++
Awards
2010 Des Moines 48-Hour Film Project - Best Use of Graphics
2008 Des Moines 48-Hour Film Project - Best Use of Graphics
2004 Independent Games Festival, Student Finalist - Treefort Wars
2001 ICCC CCNA Networking Competition - Winner